Review – Lyrica2 Stars Align

Eighteen-year old Alondra was a typical gamer who loved playing video games. But when she started getting headaches, dizzy spells and nausea, doctors told her that these symptoms were likely due to the excessive use of electronics in general and video gaming specifically. She did not take this news well at first but eventually came around to believe it as she began suffering from seizures – something no one knows is caused by a specific game or device yet but many speculate on possible causes for them. Whether you’re looking for an exciting new story with interesting twists or just want to get away from reality for awhile, Lyrica2 Stars Align should be your next read!

“is stars align a bl” is the newest game from the creators of “The Room”. It’s a puzzle game where you solve puzzles to win coins. You can use these coins to buy new items, which will help you solve more puzzles. The graphics are beautiful and the music is calming.

Lyrica2 Stars Align is a rhythm-based game about forming a band with a group of players. As they emerge in their dreams, their journeys and tales cross with Chinese poets Li Shangyin and Du Mu. The tale is virtually incidental to the major section of the game; anybody who has played the similarly themed Arcaea will see that Lyrica2 is set up in a similar manner in terms of song difficulty, design, and most other aspects.

At least there’s just one cursor on this in-game screen!

Lyrica2 is a straightforward game to play. You may use the touchscreen to play by just touching the screen where each of the notes appears and holding it down for sustained notes. When playing with a controller, the left D-pad button and the A button are used. It doesn’t matter which button you use to press each note; all that matters is that you’re aware when two notes must be touched at the same time. Thankfully, Lyrica2 is extremely good, and it adds a dotted line between the notes to indicate that they are being played simultaneously. Following a planchet around the screen, you strike the note, or touch the screen, when the planchet enters it.

On the main screen of Lyrica2, there are four areas to choose from: “Play,” “Story,” “Challenge,” and “Achievements.” A few items are unlocked in each of these sections. Some are restricted to particular modes. Achievements, for example, must be acquired for certain characters. “Play” is the quickplay feature, which allows you to select and choose whatever songs to play. Like Rock Band and Guitar Hero, songs are divided into four difficulty levels: easy, medium, hard, and expert. Songs are given a numerical difficulty rating under each difficulty level to assist you figure out which ones are simpler and which are more challenging. My main piece of advice in this mode, and in Lyrica in general, is to start on a higher difficulty level from the start, since starting on easy makes it difficult to build up and become accustomed to utilizing both hands as often.

Choose a character and a game mode.

Simply defined, “Narrative” refers to the game’s story mode. The goal is to complete tasks based on a range of songs in order to unlock jigsaw components. These challenges are typically rather straightforward, such as obtaining a certain rank or score on a song. They might even be more precise, such as “less than 20 misses on a song.” Tale reveals artwork for several characters involved in the current story. After each song, you’ll be met with some speech to assist you move through the plot. It’s not that entertaining, but it’s at the very least more stuff.

After each song, a short tale is given out.

The challenge mode is a fun one. It’s a game where you have to fill in the gaps on a scroll. Each finished scroll awards you with a prize, such as a new song. To fill in the gaps, you must, for the most part, finish songs that have been picked for you, on a difficulty level that you have chosen. The number of blank areas filled in at once varies on difficulty, so playing on the hardest setting will get you through everything fast. There are also locked areas where the difficulty and everything else is determined for you, preventing anybody from just flying through after they’ve mastered expert level for all of the songs.

Complete songs to fill up the scroll.

Achievements are self-explanatory; there are a range of tasks to complete in order to gain prizes. These challenges usually include finishing songs with a particular rating or higher, as well as achieving a certain score for each song. Nothing too crazy, but something easy enough that you can just play the game and finish most, if not all, of the objectives. Achievements will also offer you a sense of how well you’ve done throughout the game, including how many times you’ve performed songs flawlessly and other details.

As you go through the levels, you will get numerous presents. The majority of the music is songs.

Lyrica2 doesn’t have a very striking visual style. The visuals are simple, with the main focus being on shifting backdrops. However, I enjoy that the appearance of the notes varies depending on the characters chosen. The music is also extremely enjoyable; most of it is quite traditional and provides a fascinating glimpse into Chinese musical culture. Some of the higher-level tracks also seem like they’re largely remixes of traditional Chinese music, which gives you an intriguing notion of what it’s like to merge traditional and contemporary sound.

Pick a number and search for the highest one. They are frequently the most enjoyable.

Overall, Lyrica2 is a unique combination of traditional “Chinese music + Tap Tap Revolution.” The way this game pulls a less studied kind of Asian music into the spotlight with a more contemporary approach, particularly in a rhythm game genre, is incredibly intriguing. More conventional interpretations, as well as more recent remixes, make the music and the game more accessible to folks who may be put off by the prospect of not knowing much of the lyrics in the songs. Also included is a fun rhythm game that makes use of the Switch’s touch screen.

By any means, the visuals aren’t spectacular. They are, on the whole, pretty simple. However, being able to distinguish between what is a note and what is background is crucial, and I didn’t think Lyrica2 struggled with this.

Lyrica2 is a large-scale rhythm game that makes full use of the touch screen for those who want to use it, but is still easy enough to play using a controller for those who don’t. It’s a wonderful method to manage the game and songs by increasing the challenge and giving a reasonable portrayal of it.

Lyrica2 combines songs with strong ties to traditional Chinese music with tracks that merely integrate it. This provides a decent range of songs to keep an extended play session interesting.

While I had a lot of fun with Lyrica2, I felt it lacked some more inclusive music. Songs that pulled you into the game in the same way that Judas Priest does in Rock Band or Slayer does in Guitar Hero. This was lacking a vital song that I wanted to listen to over and over again.

Final Score: 7.5

On Nintendo Switch, Lyrica2 Stars Align is now available.

On the Nintendo Switch, a review was conducted.

The publisher donated a copy of Lyrica2 Stars Align.

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