Experts say gaming will be the first real use case for blockchain, revamping the industry and making games more immersive than ever. How gaming navigates the remaining hurdles will become a case study for other industries considering mass blockchain adoption. Topic: [D2] Daily Reset Thread [2021-09-19] Category: Gaming Introduction:
The article’s substance
Vanguard Modifiers of the Day
- Solar Singe: Solar damage from all sources rises somewhat.
- Grenadier: Grenade abilities do much more damage and recharge much more quickly.
- Enemy melee strikes are considerably more strong, and radar is disabled during the blackout.
Misc
- Legendary Lost Sector: Rotation is unknown; please leave a comment if you know!
- Master Lost Sector: Rotation is unknown at this time; please share in the comments if you know!
- Overload (champions) Shields: Arc & Void, Minotaur & Barrier Hobgoblin
- Weapon: Apostate Altars of Sorrow (Sniper Rifle)
Mats, Mods, and Guns
Mods and Armor Materials that are available:
- Rocket Launcher Loader @ Ada-1: Increases Rocket Launcher reload speed.
- Supercharged @ Ada-1: You may have up to five extra stacks of Charged with Light.
- Minor Spec At Banshee-44: Increases the amount of damage dealt to rank-and-file opponents.
- Quick Access Sling @ Banshee-44: After emptying the magazine, swap guns significantly quicker for a brief time.
- Module Upgrade (1 for 1 Enhancement Core & 10 Legendary Shards & 25 Microphasic Datalattice & 5000 Glimmer)
- Module Upgrade (1 for 1 Enhancement Core & 10 Legendary Shards & 25 Helium Filaments & 5000 Glimmer)
- Prism of Enhancement (1 for 10 Enhancement Core & 25 Dusklight Shard & 10000 Glimmer)
- Prism of Enhancement (1 for 10 Enhancement Core & 25 Helium Filaments & 10000 Glimmer)
- Shard Ascendant (1 for 10 Enhancement Prism & 100 Glacial Starwort & 50000 Glimmer)
Offerings from the Gunsmith
Name | Type | Column 1 | Column 2 | Column 3 | Column 4 |
---|---|---|---|---|---|
The first one in, the last one out | Shotgun of Energy | Polygonal Rifling / Hammer-Forged Rifling | Extended Mag / Tactical Mag | Pulse oximeter | Demolitionist |
Slumbering Slab | Bow for primary combat | High Tension String / Tactile String | Arrow Shaft in Carbon / Arrow Shaft in Compact | Quickdraw | Demolitionist |
The Snare of Temptation | Sword of Power | Blade with a Long Life / Honed Edge / Jagged Edge | Heavy Guard / Enduring Guard | Transfer of Energy | En Garde |
Perdition’s End | Rifle with Energy Pulse | SPO-26 Front / SLO-21 Back | Flared Magwell / Alloy Magazine | Outlaw | Moment of Zen |
Night Shift | Scout Rifle, Primary | Fluted Barrel / Extended Barrel | Flared Magwell / Alloy Magazine | Detector of Threats | Changing the Target |
Interdict Memory | Launcher for Heavy Grenades | Linear Compensator / Volatile Launch | Mini Frags / Alloy Casing | Holster with Automatic Loading | Wellspring |
Material Exchange for Spiders
- Enhancement Prisms are available for purchase (1 for 400 Legendary Shards)
- Enhancement Cores may be purchased (1 for 30 Legendary Shards)
- Glimmer is available for purchase (10000 for 20 Baryon Bough)
- Dusklight Shards are available for purchase (5 for 1 Legendary Shards)
- Etheric Spiral is available for purchase (5 for 1 Legendary Shards)
- Helium Filaments are available for purchase (5 for 5000 Glimmer)
- Spinmetal Leaves are available for purchase (5 for 1 Legendary Shards)
Bounties
Osiris Trials Promoter, Saint-14
Name | Description | Requirement | Reward |
---|---|---|---|
Orbs of Literature | In Trials of Osiris, beat opponents with grenade last strikes as a fireteam. | 5 Grenade | XP+ |
Plinker, Lane | In Trials of Osiris, beat opponents with Scout Rifle finishing blows as a fireteam. | Scout Rifle, 20 caliber | XP+ |
Make the House Shine | In Trials of Osiris, beat opponents with Grenade Launcher final strikes as a fireteam. | Launcher for 15 Grenades | XP+ |
Lead Experiment | In Trials of Osiris, beat opponents with Kinetic weapon final blows as a fireteam. | kinetic weapon 20 | XP+ |
House of Light, Splicer Servitor
Name | Description | Requirement | Reward |
---|---|---|---|
Scope of the Splicer | Sniper Rifles are used to take out targets. Override fighters and Guardians who have been vanquished are valued more. | Sniper Rifle (Sniper Rifle) (Sniper Rif | XP+ |
Will of the Splicer | Supers may be used to defeat targets. Override fighters and Guardians who have been vanquished are valued more. | 15 Super | XP+ |
Big Data | As a fireteam, deposit Data Spikes in Override. | 5 Data Spikes Have Been Deposited | XP+ |
rephrase: harpies | Vex Harpies must be defeated. Those in Override have a higher value. | 30 Harpies Vex | XP+ |
Vanguard Commander Zavala
Name | Description | Requirement | Reward |
---|---|---|---|
The More They Fall, the Harder They Fall | In any strike, defeat minibosses and bosses. | ten fighters who are up to the task | XP+ |
Weaponry of Elegance | With any Sword, defeat foes in strikes. | 10 Sword | XP+ |
Optimal Energy | Use any Fusion Rifle to take down opponents. | Fusion Rifle (10) | XP+ |
Bring the Light to Them | In a single stroke, defeat opponents with your Super. | 5 Super | XP+ |
Crucible, Lord Shaxx
Name | Description | Requirement | Reward |
---|---|---|---|
Coordination of Fires | Assist or be helped by one or more teammates to defeat opponents. | Five opponents were defeated. | XP+ |
Lightbearer | Use any ability to defeat your opponents. | 3 Ability | XP+ |
Loop of Feedback | Use abilities or Masterworked weapons to create Orbs of Power. | Three Power Orbs | XP+ |
Every one at a time | Win separate rounds in Showdown. | 1 Wins | XP+ |
Gambit, The Drifter
Name | Description | Requirement | Reward |
---|---|---|---|
Okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay | Completing a Gambit match is a must. | 1 hazard matches | XP+ |
Hunter of Big Game | In Gambit, eliminate a high-value target. | 1 Targets | XP+ |
Executioner of the Elite | In Gambit, you must defeat difficult opponents. | ten fighters who are up to the task | XP+ |
A Handful of Motes | Bank Motes are used in Gambit games. | Banked a total of 25 motes | XP+ |
Europa, Variks
Name | Description | Requirement | Reward |
---|---|---|---|
Precision in Europe | With precise last strikes, defeat the Fallen on Europa. | 20 Fallen | XP+ |
Vex Combustion is a trademark of Vex Combustion. | Using Solar damage, defeat Vex on Europa. | 20 Vex | XP+ |
Fusion in a rage | In Europa Lost Sectors, beat opponents in groups of two or more using a Fusion Rifle. | Fusion Rifle (10) | XP+ |
Defender of the European Union | In Asterion Abyss, defeat opponents. | Fifty combatants | XP+ |
Gunsmith Banshee-44
Name | Description | Requirement | Reward |
---|---|---|---|
Calibration of Pulse Rifles | Any target may be used to calibrate Pulse Rifles. With precise finishing strikes and against rival Guardians, you may earn extra advancement. | Rifle with 100 Pulses | Enhancement Core & XP+ & 2 Mod Components |
Calibration of Fusion Rifles | Any target may be used to calibrate Fusion Rifles. The most efficient advancement is made against opposing Guardians and quickly defeated targets. | Fusion Rifle (100) | Enhancement Core & XP+ & 2 Mod Components |
Calibration of a Linear Fusion Rifle | Linear Fusion Rifles may be calibrated against any target. With accuracy and against opposing Guardians, get extra advancement. | Rifle with 100 Linear Fusion Rifles | Enhancement Core & XP+ & 2 Mod Components |
Calibration of the Sun | Solar weapons should be calibrated against any target. Using Power weapons and fighting against enemy Guardians will earn you extra advancement. | Weapon with 100 solar rays | Enhancement Core & XP+ & 2 Mod Components |
Moon, Eris Morn
Name | Description | Requirement | Reward |
---|---|---|---|
Lunar Patrol is a team of astronauts that patrol the | Complete your patrol missions on the Moon. | 3 Patrols | 5 Helium Filaments & XP+ |
Auto-death mode | Rapidly defeat opponents in groups of two or more with an Auto Rifle. | 15 Defeated quickly | 5 Helium Filaments & XP+ |
Disintegration of the Spray Pattern | Rapidly defeat opponents in groups of two or more using a Fusion Rifle. | 15 Defeated quickly | 5 Helium Filaments & XP+ |
Remove the Anchor | On the Moon, defeat has fallen in the Anchor of Light. | 25 Fallen | 5 Helium Filaments & XP+ |
Moon’s Enchantment Lectern
Name | Description | Requirement | Reward |
---|---|---|---|
Pyrophantasmic | Solar damage is used to defeat enemies in Nightmare Hunts. | 20 Solar | 1 Phantasmal Fragment & XP+ |
Arc in the Dark | Arc powers may be used to dispel Nightmares. | 25 Arc Capabilities | 1 Phantasmal Fragment & XP+ |
Once Upon a Time | Dispel the Nightmare inside the Lost Sector K1 Crew Quarters. | Three Nightmares | 1 Phantasmal Fragment & XP+ |
Dreams of a Deadzone | Defeat Nightmares in the European Dead Zone’s Lost Sectors. | Eight Nightmares | 1 Phantasmal Fragment & XP+ |
Tangled Shore, Spider
Name | Description | Requirement | Reward |
---|---|---|---|
Extremely visible | On the Tangled Shore, get Super kills. | 20 kills in a row | Etheric Spiral No. 5 |
Scavenging on the Beach | On the Tangled Shore, gather Etheric Spirals. | 5 resources have been collected | Etheric Spiral No. 5 |
Defend the Beach | On the Tangled Shore, complete two public activities. | 2 public events have been completed. | Etheric Spiral No. 5 |
On the Landing, I’m Lost | On the Tangled Shore, visit the Lost Sector Kingship Dock at Thieves’ Landing. | 1 | Etheric Spiral No. 5 |
EDZ Devrim Kay
Name | Description | Requirement | Reward |
---|---|---|---|
Exterminator | In the EDZ, defeat Fallen. | 30 Fallen have been vanquished. | 10 Dusklight Shard & XP+ |
Department of Public Works | Complete the EDZ’s public events. The greatest progress is made by heroic public occurrences. | 6 public events have been completed. | 10 Dusklight Shard & XP+ |
Feel the Void | In the EDZ, defeat opponents using Void damage. | 30 kills by the Void | 10 Dusklight Shard & XP+ |
Cosmodrome, Shaw Han
Name | Description | Requirement | Reward |
---|---|---|---|
Controlling the Crowds | Defeat opponents across the Cosmodrome. | Fifty combatants | Spinmetal Leaves & XP+ |
It’s over with a bang | Use your grenade ability to defeat opponents in the Cosmodrome. | 5 Grenade | Spinmetal Leaves & XP+ |
Please bring your toolbox. | Use any of your skills to defeat opponents in the Cosmodrome. | 10 Capacity | Spinmetal Leaves & XP+ |
Specialities | Use any Energy weapon to defeat opponents in the Cosmodrome. | Weapon with ten points of energy | Spinmetal Leaves & XP+ |
Unrest in the Public Square | The Cosmodrome hosts a variety of public activities. The most efficient development is achieved via heroic public events. | 3 public gatherings | Glimmer & XP++ |
The Entire Spectrum | Arc, Void, and Solar damage are effective against fighters on the Cosmodrome. | 25 Solar, 25 Arc, and 25 Void | Glimmer & XP++ |
Nessus is a failsafe system.
Name | Description | Requirement | Reward |
---|---|---|---|
A Shot to the Heart | On Nessus, get sniper kills. | a total of 15 sniper kills | 10 Microphasic Datalattice & XP+ |
Performance in Public | On Nessus, you may see all of the public events. The greatest progress is made by heroic public occurrences. | 6 public events have been completed. | 10 Microphasic Datalattice & XP+ |
Cache Out | On Nessus, loot boxes. | 5 chests have been plundered | 10 Microphasic Datalattice & XP+ |
Unfortunately, the API does not allow you to get Petra’s daily bounty. Please feel free to post them in the comments section!
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