The Elder Scrolls Online is getting NVIDIA DLAA (Deep Learning Anti-Aliasing) with the release of Update 22. This will make textures more crisp and clear, making it easier to read text on items and weapons.

With the release of The Elder Scrolls Online, NVIDIA is releasing a new technology called DLAA (Deep Learning Anti-Aliasing). This new technology will be used to improve image quality.

ZeniMax Online Studios (photo credit: ZeniMax Online Studios)

NVIDIA’s DLAA (Deep Learning Anti Aliasing) technology will be used for the first time in The Elder Scrolls Online (ESO). On social media, lead graphics designer Alex Tardif announced the news, describing how it’s a great match for ESO. Without utilizing the DLSS upscaling component, the function will enhance graphics while maintaining a high FPS.

Following the release of NVIDIA’s DLSS and AMD’s FSR in 2021, supersampling technology has become more popular. Intel is also working on a solution of its own. These methods produce the final picture at reduced resolutions, while DLAA attempts to accomplish the reverse by rendering at native resolution. The new technology is said to need the use of RTX graphics cards. NVIDIA has filed a patent for ray tracing anti-aliasing technology, thus an official announcement for DLAA may be on the way.

When we brought up and tested this hijacking of their DLSS technology into its own entity, the team at NVIDIA was amused and then supported us in publishing it. It’s not something that every game need, but it was a no-brainer for ESO. This is fantastic3

September 17, 2021 — Alex Tardif (@longbool)

Native resolution, to be precise. The performance of TAA vs. Perf would be determined on the TAA implementation. Ours is on the lower end of the spectrum, thus it’s usually more costly than our TAA, but DLAA looks a lot nicer.

September 17, 2021 — Alex Tardif (@longbool)

Bethesda is a fictional town in the United States.

Non-RTX graphics cards are unlikely to support Nvidia’s DLAA technology. DLAA is anticipated to work similarly to Nvidia’s DLSS technology, but without the upsampling feature. If DLAA performs as expected, it should provide results comparable to Super Sampling Anti-Aliasing, which should result in sharper, more detailed pictures with no visible aliasing, at least at high resolutions. 

DSOG, OC3D, VideoCardz, and Free Patents Online are some of the sources.

Recent Developments

Sir Clive Sinclair, the ZX Spectrum’s creator, has died at the age of 81.

18 September 2021 18 September 2021

Running a Gas Station is one of Steam’s most popular games right now.

17 September 2021 17 September 2021

Far Cry 6 and Resident Evil Village Bundle are now available for standalone Radeon RX 6900 XT purchases from AMD.

17 September 2021 17 September 2021

Nine years after its release, Guild Wars 2 is finally getting DirectX 11 support.

17 September 2021 17 September 2021

Intel Core “Alder Lake” T-Series (35 Watt) Lineup and Specifications Leaked 12th Gen Intel Core “Alder Lake” T-Series (35 Watt) Lineup and Specifications

17 September 2021 17 September 2021

Vanguard will support AMD FidelityFX Super Resolution in Call of Duty: Modern Warfare 3.

17 September 2021 17 September 2021

NVIDIA is adding nvidia freestyle anti aliasing to the Elder Scrolls Online. This will make the game look better and run smoother.

Related Tags

  • dlss vs anti aliasing reddit
  • best anti aliasing for eso
  • eso fxaa or taa
  • dlss or anti aliasing
  • eso supersampling

Comments are closed.